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{"id":3402,"date":"2021-09-06T17:38:59","date_gmt":"2021-09-06T15:38:59","guid":{"rendered":"https:\/\/carolinschabbing.com\/?page_id=3402"},"modified":"2021-09-10T10:53:06","modified_gmt":"2021-09-10T08:53:06","slug":"data-goes-scenographic","status":"publish","type":"page","link":"https:\/\/carolinschabbing.com\/data-goes-scenographic\/","title":{"rendered":"Data goes Scenographic"},"content":{"rendered":"\t\t
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\n\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\tcarolin schabbing <\/span>\n\t\t\t\t\t<\/span>\n\t\t\t\t\t<\/a>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t
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Data goes Scenographic<\/h2>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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master thesis <\/h2>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t
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In my master’s thesis, I explored digitization and theater. I investigated on how new media can enter into theatrical processes and therby merge the phygital (digital\/physical) space. The human being as a perceptible protagonist is in the center of the design concept. The theory was tested by means of a personalized data-driven live performance with virtual reality (VR) glasses within a play written for this purpose called try e.m.i.s. now try e.m.i.s. now. <\/a><\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t

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ROLE<\/strong>\u00a0Designer<\/p>

FIELD OF EXPERTISE<\/strong>\u00a0Research Design | Graphic Design | Print<\/span><\/p>

KEYWORDS<\/strong>\u00a0 Storytelling | Visual Design | Communication<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t

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